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Levi Moore

Levi Moore

"It's time to kick ass and chew bubblegum… and I'm all outta gum." – Duke Nukem

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Category: Work

July 27, 2022 Work Employed

Firebird Games

FRVR Studio Ursus is a first-party studio under FRVR that focuses on instant games for social platforms like Facebook, Discord, and Snapchat.

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July 27, 2022 Work Employed

Adibus

Adibus builds and supports software for public transport that enhances the journey experience for passengers, operators, and transport providers in Denmark.

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April 5, 2021 Work Self Employed

Unity Asset Store Publisher

While studying I have been a publisher at the Unity Asset Store. I have sold Android game examples, a planning tool called Project Planner, and small…

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March 26, 2021 Work Employed

EventGames

Event Games make games for waiting at places like the cinema, concerts, transport, waiting rooms, and shops. Games are played on a big common canvas/screen.

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June 4, 2020 Work Teaching

Programming Exam Preparation

I held ten exam preparation classes for students at Dania Games that needed help passing their C# programming exam.

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November 27, 2019 Work Teaching

Design and Analysis with Game Loops

I taught two classes of students about game feedback and micro, macro and meta loops at Game College in Grenaa.

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July 20, 2019 Work Teaching

Game Prototyping – China

I was in Shanghai China with Mikkel Lodahl as part of Northern Lights. The year before I was part of a very similar project at Shanghai Tech University. You can read more about that project here.

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June 24, 2019 Work Self Employed

Open Data Research Assistant

I worked as an open data research assistant for Dania Academy. Dania wanted to know if and how the use of open data was affecting players interaction with video games.

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November 28, 2018 Work Teaching

Games Can Be More Then Entertainment

I did a workshop about how you can use games for other things than just pure entertainment for the students at Game College in Grenaa.

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June 27, 2018 Work Teaching

Game Design – China

I was in Shanghai China with Mikkel Lodahl where I worked as a Teaching Assistant at ShanghaiTech University in a Game Design course.

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